Showing posts with label grimm reaper. Show all posts
Showing posts with label grimm reaper. Show all posts

Monday, September 15, 2008

Almost done (WIP)

Ladies and gentlemen, here is a video of the same Grimm Reaper, with all the animations almost done :D
Any ideas/comments, please put them up so that I can make it prettier.
I'm sorry for not posting anything up for a while. The skinning of the character was acting up in some of the movements, and syncing the Scythe together with both hands was giving me troubles, but i figured it all out. I hope you all like what I have so far.

Next up, the Vampire :) Skinning is done. I will post a video up of him once I have something to show. Enjoy!


Thursday, August 28, 2008

First WIP for class

Although this isn't my first animation, it's the first one I put in here that's an actual Work in Progress. It's for a Mod we're working on for the Unreal 2004 Engine. This is the first character I created. The Grimm Reaper. In this animation "set" I have him in his Idle and Walk cycles. I will be working on him during the weekend. Hit the comments for some suggestions/constructive criticism.

Enjoy ;)




P.S. The character is not yet textured. If anyone wants me to re-render it with a clearer solid-color texture, please let me know :)

P.P.S. The mesh was created by Ben Wheeler. All the meshes I will be rigging and animating were created by Ben. His web-site is right here.