Jimbo and Skeeter VS. The Apocalypse from Isai Calderon on Vimeo.
After years of learning character animation, I found myself wanting to know more about my industry. Here are some tips, tricks, and lessons I've learned.
Showing posts with label 3ds max. Show all posts
Showing posts with label 3ds max. Show all posts
Friday, March 27, 2009
Jimbo and Skeeter VS. The Apocalypse
This is a new game featured with the Blade Engine, previewed at GDC '09. I made several animations in the game. Here are a few of two of all the enemies: The Hellhound, and the Chicken Mech (I know it doesn't look like a chicken, but it's supposed to act like one. The game is called Jimbo and Skeeter vs. The Apocalypse, which is still in Beta, and the company I worked with is Gaslight Studios.
Jimbo and Skeeter VS. The Apocalypse from Isai Calderon on Vimeo.
Jimbo and Skeeter VS. The Apocalypse from Isai Calderon on Vimeo.
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