Thursday, October 16, 2008

Double Kick 360

Here it is: my personal challenge for the week. The same biped jumping, double kick with a 360, land roll, and kip-up. This was fun. Lots. Seriously. It was a good challenge for me. I really had to concentrate on the weight of the legs and feet. The roll proved to be the most difficult part. I kept adjusting the animation here and there, but it kept wobbling on itself, so i deleted all the keys, rotated the Main biped bone, and it was completely fixed. Sometimes you have to go back to basics. The animation is a bit fast, so I'm going to cut the speed in half, render it, and post it again, fixed. Enjoy!

Thursday, October 9, 2008

Simple Walk

Here is an animation I made in 30 minutes. It's a simple bipedal animation done with 3DS Max 2009's Biped Rig. I just hid the upper body, and began animating the walk cycle. This is a simple test of my skill as an animator; the first of many. I hope you enjoy it!